The BASIS provides a forum for the free exchange of information related to addiction, and public access to the latest scientific developments and resources in the field. Our aim is to strengthen worldwide understanding of addiction and minimize its harmful effects. The Division on Addiction, Cambridge Health Alliance, a Harvard Medical School teaching hospital.
This week, STASH reviews a study by Angélica Meinhofer and Adrian Rubli that examined how legalizing recreational cannabis has affected the prices of illegal drugs.
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This week, ASHES reviews a study by Sherald Sanchez and colleagues that examined the similarities and differences between vaping and smoking in relation to cessation.
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This week, The DRAM reviews a study by Joy Gabrielli and colleagues that examined alcohol product placement within television series and its relationship to youth brand affiliation and drinking behaviors.
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This week, The WAGER reviews a study by Seth Jamieson and Chris Dowrick that investigated the public perception of substance and behavioral addictions in the UK.
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This week, STASH reviews a study by Soroush Moallef and colleagues that evaluated the prevalence of and factors associated with accurate knowledge of Good Samaritan laws among people who use illicit drugs in Vancouver, British Columbia.
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Video games often contain ‘adult’ content that may not be appropriate for younger players, such as gambling and alcohol, tobacco, and other substance use. Addiction & the Humanities explores the pervasiveness and portrayal of these themes within video games and discusses the implications they may have on stakeholders and consumers – including children and adolescents.
This week, Addiction & the Humanities looks at a portrayal of Gambling Disorder in Uncut Gems, a film that depicts the story of a New York City jewelry dealer who continues to gamble despite his increasing debt.
Depictions of tobacco use are on the rise in programming found on streaming platforms. This week, Addiction & the Humanities investigates smoking imagery in popular shows that attract young viewers, such as Netflix’s Stranger Things.