The BASIS provides a forum for the free exchange of information related to addiction, and public access to the latest scientific developments and resources in the field. Our aim is to strengthen worldwide understanding of addiction and minimize its harmful effects. The Division on Addiction, Cambridge Health Alliance, a Harvard Medical School teaching hospital.
This week, The WAGER reviews a study by Robert Heirene and colleagues that investigated the accuracy of self-reported gambling outcomes when compared to actual betting records.
Read more →
This week, STASH reviews a study by Jardin Dogan and colleagues that examined the association between race-related stress and cannabis use among incarcerated African American men.
Read more →
This week, ASHES reviews a study by Georges E. Khalil and colleagues that examined the relationship between social network position and smoking among teens in Scotland.
Read more →
This week, The DRAM reviews a study by Anne M. Fairlie and colleagues that examined the extent to which college students’ plans for using different types of alcohol-related protective behavioral strategies were associated with actual protective behavioral strategy use.
Read more →
Video games often contain ‘adult’ content that may not be appropriate for younger players, such as gambling and alcohol, tobacco, and other substance use. Addiction & the Humanities explores the pervasiveness and portrayal of these themes within video games and discusses the implications they may have on stakeholders and consumers – including children and adolescents.
This week, Addiction & the Humanities looks at a portrayal of Gambling Disorder in Uncut Gems, a film that depicts the story of a New York City jewelry dealer who continues to gamble despite his increasing debt.
Depictions of tobacco use are on the rise in programming found on streaming platforms. This week, Addiction & the Humanities investigates smoking imagery in popular shows that attract young viewers, such as Netflix’s Stranger Things.