The BASIS provides a forum for the free exchange of information related to addiction, and public access to the latest scientific developments and resources in the field. Our aim is to strengthen worldwide understanding of addiction and minimize its harmful effects. The Division on Addiction, Cambridge Health Alliance, a Harvard Medical School teaching hospital.
This week, The DRAM reviews a study by Anees Bahji and colleagues that looked at the relationship between alcohol use and experiencing bothersome health symptoms.
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This week, The WAGER reviews a study by Emma Cardwell and colleagues that examined special characteristics of adolescents who gamble to escape anxiety instead of for excitement.
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This week, STASH reviews a study by Xiangyu Tao and colleagues that examined the associations between pandemic-related stressors and substance use disorder risk among adults of various racial and ethnic backgrounds in the United States.
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This week, ASHES reviews a study by Joanne G. Patterson and colleagues that examined how stress and opportunities to smoke contribute to smoking relapse in youth experiencing homelessness.
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This week, The DRAM reviews a study by Lu Zhang and colleagues that examined the prevalence and predictors of alcohol gifting, including associations with social capital among Chinese heads of households. They also studied relationships with smoking, which often happens in conjunction with drinking.
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Video games often contain ‘adult’ content that may not be appropriate for younger players, such as gambling and alcohol, tobacco, and other substance use. Addiction & the Humanities explores the pervasiveness and portrayal of these themes within video games and discusses the implications they may have on stakeholders and consumers – including children and adolescents.
This week, Addiction & the Humanities looks at a portrayal of Gambling Disorder in Uncut Gems, a film that depicts the story of a New York City jewelry dealer who continues to gamble despite his increasing debt.
Depictions of tobacco use are on the rise in programming found on streaming platforms. This week, Addiction & the Humanities investigates smoking imagery in popular shows that attract young viewers, such as Netflix’s Stranger Things.