The BASIS provides a forum for the free exchange of information related to addiction, and public access to the latest scientific developments and resources in the field. Our aim is to strengthen worldwide understanding of addiction and minimize its harmful effects. The Division on Addiction, Cambridge Health Alliance, a Harvard Medical School teaching hospital.
Addiction Smoking Health Education Service (ASHES)
This week, ASHES reviews an article by Luisa Flor and colleagues that assessed the effect of tobacco restrictions on smoking prevalence across 155 countries.
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This week, ASHES reviews a cross-sectional study by Haiyang Yang and Jingjing Ma that examined how tobacco consumption has changed among adults in China since the COVID-19 pandemic began.
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This week, ASHES reviews an article by Dale Mantey and colleagues that examined the characteristics of daily blunt users among a nationally representative sample.
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This week, ASHES reviews a cross-sectional study by Priyanka Vyas and colleagues that looked at both individual and environmental-level factors on intent to quit smoking among Chinese- and Vietnamese-American male smokers.
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This week, as part of our Black History Month Special Series, we review a study by Monica Webb Hooper and colleagues that investigated racial/ethnic differences in engagement with a web-based tobacco cessation quitline program.
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This week, ASHES reviews a study by Erin O’Brien and colleagues that examined how major tobacco brands in the United States use social media to reach potential customers.
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This week, ASHES reviews an article by Sarah Kowitt and colleagues that looked at what factors play a role in cigar users' attempts and intentions to quit smoking due to COVID-19.
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This week, ASHES reviews a study by David Underwood and colleagues that investigated whether removing branding from tobacco products sold in Australia decreased tobacco consumption as intended.
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Video games often contain ‘adult’ content that may not be appropriate for younger players, such as gambling and alcohol, tobacco, and other substance use. Addiction & the Humanities explores the pervasiveness and portrayal of these themes within video games and discusses the implications they may have on stakeholders and consumers – including children and adolescents.
This week, Addiction & the Humanities looks at a portrayal of Gambling Disorder in Uncut Gems, a film that depicts the story of a New York City jewelry dealer who continues to gamble despite his increasing debt.
Depictions of tobacco use are on the rise in programming found on streaming platforms. This week, Addiction & the Humanities investigates smoking imagery in popular shows that attract young viewers, such as Netflix’s Stranger Things.